Mod Title:  Vice City Evil Box

Version:  1.0
Note:  This mod contains the same character model from the previous mod "Jill Valentine HD 1.3 Manual".

Type:  Conversion

Platform:  GTA Vice City

Author:  Masked Marauder

About:
This mod contains nude female computer generated images.  If such images give you an uncomfortable feeling in certain places then do not use it.

Vice City Evil Box 1.0 contains 4 manual install models from the Capcom Resident Evil game series converted to Vice City.  3 of the models are of Jill Valentine and one of Sheva Alomar.  The 3 Jill models are set to replace 'wfyst' (white female young street).  The model of Jill in her black & blue battle suit has a semi-transparent texture and is semi-nude.  The Sheva model is fully nude and is set to replace 'stripb' (stripper b - the one in pink).  If you wish to use more than 1 model of Jill at a time then you will have to change the file names to those of different pedestrian IDs.  All 4 models use multiple textures so if you wish to use any of them as a player model then you will have to change the file names to those used for a clothing pickup.  If any of them are to be used as a player model, then I recommend also using the mod "Female Player Animations 1.0" as well.

Installation:
Extract backup copies of any files that you will replace.  Use IMG Tool or an equivalent to replace the files in your (default location) "*\Program Files\Rockstar Games\Grand Theft Auto Vice City\models\gta3.img" archive with the files from this mod.

Bugs:
I had to map all of the Sheva textures from scratch and have not quite finished everything yet, particularly her facial area.  Her eyelashes are a funky color and there is some ugly distortion in her arms/shoulders when she has her hands above her head, but they have come a long way already from when I started them.  These things and other things will be fixed for a future version.

Disclaimer:
I claim no ownership of the characters included in this mod.  I have converted and rigged them to work with Vice City and reworked the meshes.

Contact:
masked_marauder3@yahoo.com
