Advanced Desert Eagle Mod by Reefer

This is a little modification for the GTAIV Desert Eagle. 
It changes the look of the Weapon and its settings(more damage and range but a lower firerate)!!
New Model will come in the future!!

[Install]
Use SparkIV or OpenIV to open "\pc\models\cdimages\weapons.img" and replace the file w_eagle.wtd with the one from my mod. 
Also copy the weaponsinfo.xml to "\common\data" and replace the original one.


If you have change the weaponsinfo.xml before, just copy and paste the following part to your weaponsinfo.xml(replace the old part of Desert Eagle)

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<weapon type="DEAGLE">
		<data slot="HANDGUN" firetype="INSTANT_HIT" damagetype="BULLET" group="PISTOL_LARGE" targetrange="75.0" weaponrange="100.0" clipsize="6" ammomax="60" timebetweenshots="999">
			<damage base="75" networkplayermod="4.0" networkpedmod="1.0"/>
			<physics force="100.0"/>
			<reload time="2500" fasttime="2500" crouchtime="2500"/>

			<aiming accuracy="0.35">
				<offset x="0.20" y="1.1" z="0.60"/>
				<crouchedoffset x="0.25" y="1.1" z="0.1"/>
				<reticule standing="0.7" ducked="0.6" scale="0.4"/>
			</aiming>

			<pickup regentime="240000" ammoonstreet="30"/>

			<controller>
				<rumble duration="150" intensity="0.1"/>
			</controller>

			<flags>
				<flag>GUN</flag>
				<flag>CAN_AIM</flag>
				<flag>ANIM_RELOAD</flag>
				<flag>CAN_FREE_AIM</flag>
				<flag>ANIM_CROUCH_FIRE</flag>
			</flags>
		</data>

		<assets model="w_eagle">
			<anim group="gun@deagle" meleegroup1="firearm_core"/>
			<effects>
				<muzzle fx="muz_pistol_large"/>
				<shell fx="weap_ejected_rifle"/>
			</effects>
		</assets>
	</weapon>
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